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I am a self-taught programmer engaged in the design and development of digital projects and computer games. I've been writing code since I was 11, and I created my first 2D game when I was 14. I am interested in the technological component of AAA games, and since my youth I have been obsessed with creating game engines. I am an absolute perfectionist and therefore I work through the smallest details of everything I create. Design, unify, iterate, refactor. I love performance and minimalism....