Development time interval: 10.2018 – 12.2018 Technology stack: OpenGL, C Overview: A graphical scene depicting a bar. Users can interact with various parts of the interior, such as a piano (plays sounds based on the user's input with the corresponding animation), a jukebox (plays multiple songs with record switching animation), and a bar counter. Also includes visual novel-like text output (for this feature a custom script language was developed) and a drink mixing mini game. Contribution: Implementation of geometry of objects, built-in music player, piano sound, animations, custom scripting language and mini-games.