Textures are made in Substance Painter. Rendering in Marmoset Toolbag. The model is made for real-time renderers and modern game engines such as Unreal Engine and Unity3D.
BPR Metal Roughness workflow. Maps: Albedo, Normal, Metallic, Roughness, AO.
Cart: Tris - 38 603; Verts - 22 738.
Container: Tris - 8 940; Verts - 5 764.