- Обо мне
-
- Стоимость работы:
- от 450 руб. за час
- Профессиональный опыт:
- более трех лет
- Способы оплаты:
- наличный расчёт, безналичный расчёт
I specialize in the development of game projects and tools for them
Experienced with:
— OOP, ECS, DOD;
— SOLID, DRY, KISS, GRASP;
— MVC and other variation;
— Rx;
— IoC (or without);
— classic architecture patterns;
— Unity (Web/Desktop/iOS/Android);
— C# (which are supported by Unity and some features which are not);
— C++ (11 and below);
— classic algorythms;
— writing llvm supported code;
— parallel coding;
— multithreaded coding;
— async coding;
— windows / linux shells;
— elements of graphics coding (GLSL/ShaderLab);
— various task managers (BugZilla/Clickup/Jira);
— CI/CD setup and management (Jenkins/TeamCity);
— code review;
— repository management;
— team leading;
— elements of Web programming;
— DB's (Postgres);
— client/server communication (REST or async multiplayer projects);
— old versions of UE 4;
— life ops support;
— GIT/SVN.
Unity plugins i have experience with:
— Zenject;
— Odin;
— Feels;
— LeoEcs;
— Photon;
— Master Audio;
— UniRx;
— UniTask's;
— Dungeon architect;
— InControl;
— Sentry;
— DOTWeen;
— Amplify;
— Shader forge;
— Spine;
— variation's of IAP SDK's;
— variation's of ADS SDK's;
— variation's of analytics SDK's.
Unity packages and tech i have used:
— Addressables;
— DOTS;
— Jobs;
— URP/Built In/LWRP;
— new input;
— imgui/ugui/ui elements (ui toolkit);
— shader graph / shader lab;
— Cinemachine;
— visual scripting;
— Timeline;
— AI navigation (new package).
In addition I'm currently learning Rust and the Bevy game engine.- Ключевые навыки
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